March Big Sprint to the Finish #01


Today we started our sprint to try and finish the game as soon as possible, we weren`t able to work on it for the past 3 months because of our full time jobs, so we are finally back into developing it and the first thing we are doing is replaning the game plot, making simpler routes, but much more full of interesting content, with more developed dialogues and a more coherent story, we just finished the first hour(the simplest one) as you can see in the gif, we have been using MasterPlan for organizing the project and making the flowchart of the story, it has been a great experience, very versatile software and very pleasant on the eyes, much more readable than the one we have been using before.

Now we started work on the second hour of the game, giving it the same treatment as we gave to this first hour, more updates soon.

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Comments

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glad to see life here

Yes, it was really hard having to put a hold on development, but since funding didnt really hit the mark i needed to get a full time job, and things have been really hard since, finally i am in a position where i have the time to get back to working on the project

a lot of folks, like me, aren't in a position to help. I'm sorry but rooting for you!